American Classic Arcade Museum
Located at Funspot
"Best arcade in the world!"
Paul Drury, Retro Gamer Magazine
ACAM To Participate At ReplayFX 2016
ACAM is pleased to announce that it will be presenting discussion sessions at the ReplayFX Festival this summer. Speakers will include, Mike Stulir, VP of ACAM; Ed Fries, former VP of Gaming at Microsoft; Steve Golson, co-creator of Ms. Pac-Man; and Warren Davis, creator of Q*bert.

Gamers behind the Replay Foundation & PAPA are taking over the David L. Lawrence Convention Center and filling it with more than 750 arcade and pinball machines, over 2,000 retro console games, tabletop games, a showcase of new products by game developers, magicians, live musicians, balloon artists, face-painters, competitions offering over $110,000 in prize money, and more!

The ReplayFX Arcade & Video Game Festival will feature the largest public collection of working pinball, arcade, tabletop, and console games anywhere in the solar system, and all games are free to play with the price of admission! Attendees are also invited to attend a series of seminars dedicated to gaming and its associated tech-culture, browse merchandise in the marketplace, watch the world’s greatest pinball wizards compete in the Pinburgh Match-Play Championship. General attendees are also invited to compete in a series of fun and wacky daily challenges at no additional cost!

ReplayFX will include multiple live musical performances, a high-energy cosplay contest, inflatable obstacle courses, and more in a show floor packed with over 200,000 square feet of entertainment! Over $110,000 will be at stake for the competitive player. Thousands of games will be available for the casual fan. A family-friendly atmosphere will be available for the kids, and no one has to leave the galaxy to attend!


More Info
What: ReplayFX Arcade & Gaming Festival
Where: David L. Lawrence Convention Center, Pittsburgh, PA
When: July 28th-31st, 2016
Mike Stulir Vice President, American Classic Arcade Museum
Saturday, July 30th • 5:15pm
Why put an arcade museum in New Hampshire? That is just one of many questions that will be answered when Mike Stulir, Vice President of The American Classic Arcade Museum (ACAM), takes a look at the founding & history of the first non-profit museum dedicated to the preservation of classic pinball & video games. From its humble beginnings in 1998, ACAM is the sought-after resource for the lovers of classic games, educators who wish to teach the early days of gaming to their students, and motion picture/documentary filmmakers. Join Mike as he tells the story of the "Best arcade in the world" according to Retro Gamer Magazine, the American Classic Arcade Museum. It has been an exciting ride so far, and the future looks fantastic.

Classic console gamers may know Mike from his work on the Atari Flashback & Atari Flashback 2 retro consoles, but Mike's true passion is classic coin-op arcade games. Mike is the Vice President of the American Classic Arcade Museum (ACAM) in Weirs Beach, NH. Established in 1998, ACAM is the first 501c3 non-profit museum facility dedicated to the restoration, preservation & play of classic coin-op arcade games from the 1970's and 1980's. ACAM is a "hands on" facility and currently has just shy of 300 classic coin-op arcade games on display for the public to enjoy. Mike is an active participant in ACAM's education program, which works directly with New England-area colleges & their students that are pursuing careers in the video game industry.

Ed Fries Former Vice President of Gaming at Microsoft
Saturday, July 30th • 6:30pm
Ed Fries created his first video games for the Atari 800 in the early 1980s. He joined Microsoft in 1986, and spent the next ten years as one of the early developers of Excel and Word. He left the Office team to pursue his passion for interactive entertainment and created Microsoft Game Studios. Over the next eight years he grew the team from 50 people to over 1200, published more than 100 games including more than a dozen million+ sellers, co-founded the Xbox project, and made Microsoft one of the leaders in the video game business. In 2004, Ed retired from his Microsoft Vice President job to continue his work in the video game business as board member, advisor and consultant to a broad range of publishers, independent game developers, and media companies. In 2007 Ed launched his own startup, FigurePrints, an innovative company that uses color 3D printing technology to bring video game characters to life. In the summer of 2010 Ed released “Halo 2600”, a “demake” of the Halo video game series for the Atari 2600. In 2013 “Halo 2600” became one of the first two video games to be added to the permanent collection of the Smithsonian American Art Museum.

Steve Golson Co-creator, Ms. Pac-Man
Saturday, July 30th • 7:45pm
The Atari 7800 ProSystem console was not designed by Atari. The people of General Computer Corporation (GCC) of Massachusetts created this console for Atari with an intended release in 1984, but it did not officially hit the market until 1986. Steve Golson, one of the original developers of Ms. Pac-Man at GCC, also worked on the Maria graphics chip for the Atari 7800. Join Steve as he discusses the creation, history & legacy of this amazing backwards-compatible gaming device. Steve worked for General Computer of Cambridge, MA. from 1981 through 1985. He created the hardware design for GCC’s arcade enhancement kits Super Missile Attack and Ms. Pac-Man. Steve also contributed to various other arcade game projects at GCC such as Atari’s Charley Chuck’s Food Fight. Steve is a frequent contributor to ACAM’s education projects, and participates with ACAM at gaming events on a regular basis.

Warren Davis Creator, Q*bert
Saturday, July 30th • 9:00pm
From Q*Bert to Us Vs. Them to Exterminator, Warren Davis has created some of the most fun & unusual games found in the arcades during the “classic” era. Join Warren as he discusses his career in game development with inside stories about his popular games, info about some unreleased games & a look at video digitizing technology used in arcade gaming. Warren Davis is a former arcade video game developer who worked at such manufacturers as Gottlieb & Midway. Warren’s most popular game was Q*Bert, a quirky & amusing game released by Gottlieb late in 1982. Warren helped develop other popular arcade games as well including Joust 2, Revolution X featuring Aerosmith, Terminator 2 & Exterminator. Warren also developed the video digitizing technology used in such arcade games as the NBA Jam series and the Mortal Kombat series. Warren’s laserdisc game, Us Vs. Them, is a popular attraction at ACAM, and attracts huge crowds when ACAM has presented it at game conventions. Combining computer-generated graphics with live-action filmed sequences, the alien invasion-themed Us. Vs. Them is a fantastic example of technology & fun gameplay during the short-lived laserdisc arcade game fad of the mid-1980s.
Hailed as “The Mecca of Classic Gaming” by multiple news outlets such as MSNBC and "One of the shrines every sports fan should visit" by ESPN: The Magazine, The American Classic Arcade Museum at Funspot is the first 501c3 non-profit organization dedicated to preservation & play of vintage coin-operated amusements. Located on the third floor of the immense Funspot Family Entertainment Center in Weirs Beach, NH, the museum celebrates the origins of the arcade industry with popular games from the past. Asteroids, Pac-Man, Centipede and Gorgar are just a few of the 300 games currently on display & available for play in the museum. The museum has gained national and international recognition being highlighted in ESPN: The Magazine, MSNBC, EDGE Magazine, Retro Gamer UK, The Escapist, Yankee Magazine, in-flight airline publications and locally in NH to DO magazine & The Boston Globe. ACAM has also been the backdrop for several feature films and is utilized by collegiate educational institutions as a learning & research facility for their students.

For more information, visit http://www.classicarcademuseum.org


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